3D catalogue · Verified local path
Fire3D local guide
Feed-forward RGB image or casual RGB-D video scene reconstruction model that outputs editable textured 3D scene assets.
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Official example
Play the official source preview directly below. The media stays on the official publisher server and is never hosted by LocalClaw.
What it does
Image To 3dVideo To 3dScene ReconstructionMesh ReconstructionTexturing
The official repository documents Linux, Python 3.10, CUDA 12.8, PyTorch 2.7.1, Blender 4.5.1 LTS and CUDA extensions for O-Voxel and CuMesh. Its release protocols were validated on a 96 GB NVIDIA GPU, so LocalClaw records 128 GB system RAM and 96 GB NVIDIA VRAM as the conservative practical floor.
Hardware figures are practical entry floors, not performance guarantees. Resolution, duration, precision, offloading and runtime versions can materially change memory use.
Strengths
- Official code, Hugging Face model bundle and processed inference examples
- Single RGB image or casual RGB-D video to compositional textured scene GLB
- Released perception, sparse-structure, shape, PBR and VAE checkpoints with manifest checksums
Limits to know
- Very heavy workstation/H100-class reference path
- Model bundle includes DINOv3 and TRELLIS.2 components with separate upstream terms
- Best suited to scene reconstruction rather than prompt-only object assets